A friend quit his job last year to start his own studio. "I'm done playing someone else's game," he said.
Six months later he's checking his follower count at 11pm, adjusting his portfolio to match what gets likes, and worrying about a competitor he's never met. He didn't escape the game. He built a smaller one with fewer referees.
This is the part nobody tells you about independence. When you work inside a company, the status game is visible — org chart, titles, promotions, the person who talks most in meetings. You can see the machinery and decide how much of yourself to feed it.
When you build your own thing, the game doesn't disappear. It just loses its labels. There's no org chart, so you can't see where you stand. There's no performance review, so every client interaction becomes one. There's no boss to impress, so you start performing for an audience of strangers on the internet.
The question was never "how do I escape the status game?" You can't. Will Storr's research makes that uncomfortably clear — we play until we die.
The question is whether the game you built is any good. Whether it rewards the things you actually respect. Whether it has referees at all, or whether you're just the most committed player in a game only you are scoring.
#branding #status #selfemployed
